Hello everyone,
I have a problem with flickering lights. I’ve been looking for it everywhere (or I don’t know how to look for it or how to describe it). This only happens at certain angles and positions.
It looks like the engine is allowing directional light (the sun) to pass through the walls.
My room is built using 2 boxes in geometric brushes, one of them is checked as subtraction. The walls are 2 m thick. Could it be a problem that I made room with the geometry brushes and didn’t build the room with single planes or something?
Video doesn’t show it, but when i highlight wall with my left click. Problem stops for that wall as long, as it remains “clicked”.
An additional question is that my UE HUD suddenly became so bright. It’s normal?
There is video with my problem: