Is there an easy way to find what’s referencing an actor inside a level?
For example, if you have a blueprint actor A that’s being referenced through a variable on blueprint actor B and C, is there an easy way of finding these references? I’d hope I could easily find the connection from actor A to actor B and C.
On my side it simply returns the level(s) that’s referencing the object blueprint class. What I’m trying to find is what instances inside a level are referencing a specific instance.
Level
Blueprint Actor Instance A
is referenced through a variable on
----> Blueprint Actor Instance B
----> Blueprint Actor Instance C
From Blueprint Actor Instance A, can I easily find it’s reference to actor B and C?
In the content browser, right click on the asset and choose ‘reference viewer’…
Sorry, just re-read that. In a level, hmm, don’t think so…
Ah, it does work. You can also choose ‘reference viewer’ by right clicking on the asset in the level 
I have instance A, which is being referenced by B and C. It shows B and C when I choose ‘reference viewer’ from A…
Obviously this will only work for BPs that have publicly visable references. Anything setup at runtime can’t be shown…
Odd, I’m not getting this information from the reference viewer. I get the same result whether I check the reference on an instance in a level or directly from the blueprint actor class.
I pointed an A at a B and then saved the level. Then when I look at the A in the browser I can see it’s pointing at the B. Not quite what you want…