Find a way to implement EOS Lobbies interface in dedicated server

I have asked the same question of eos questions but got no answers.

Sorry if this is too long,

I want to create teams on a dedicated server based on eos lobbies. Each lobby of connected players will become a team after joining the server. I have managed to create lobbies between clients.

There is no way to preserve the teams once they are in the server. The server cannot get Lobby info. Reading it via the client is not ideal.
I believe that EOS dedicated servers do not support lobbies api currently.
Is there any way to read the players’ lobby info directly from the server.

Lobbies Interface | Epic Online Services Developer
I am using Redpoint games implmentation of EOS SDK.

Thank you,

H. B