File path did not pass sanitization check.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Summary

Since 29.00 logs in my maps say this: File path did not pass sanitization check.


Logs show up fine in game

Steps to Reproduce

no idea

Expected Result

it prints my Prints from the code

Observed Result

It prints the error

Platform(s)

PC

UCB-1341 incident has been created. Status is ‘Awaiting Validation’.

1 Like
  1. After verse hot reload an error appears
  2. After Push changes disappears

Can confirm the Bug and can add information for reproduction:

  • Create a fresh project
  • Create a verse device and keep the example prints in BeginPlay
  • Add Device to your map
  • Launch Session and observe that everything is printed correctly in output log
  • End Game, make any change in the verse file, save the file and build verse code
  • Press “Push Verse Changes”
  • When the game has started the previously working prints will show up as “File path did not pass sanitization check.”
3 Likes

Also having this issue.

You can try Long Path Tool app to fix this issue

This issue seems to have been fixed. For me it is not occuring anymore.

I think this is due to one change in the last updates that made it so Push Verse Changes did not have to check sanitization.

To reproduce it you just have to “Push Verse Changes” instead of “Push Changes”, you can see your logs in the engine in Verse Diagnostics inside of Message Log tab.

If you do not have the Message Log tab you can open one in Window Message Log:

This is happening again in 34.10 :confused:

2 Likes

@DM_Codes Could you please start a new thread so we have your latest information? Thank you!