Is there an official Network documentation?
if you happen to find some, let me know haha
I cant seem to find a word on the subject
this seems to be the official documentation, but it doesn’t look like enough to get started
What type of network documentation? That’s a pretty broad subject that could include online, social, replication, etc.
We are working on some basic documentation covering replication/multiplayer gameplay and the online documentation is in a WIP state as you can probably see from the link below.
Hey,
Network part has most of the concepts very similar to UE3: UDK | NetworkingOverview
Co-relate this with ShooterGame example. It touches most of the replication aspects as it’s pretty much a full-featured multiplayer game.
I interested in replication and func call synchronization.
What ShooterGame example do you mean?
already found
That section of the documentation is meant for integration of online services such as “Steam, Xbox Live, Facebook, etc.”
These blog posts are recent and a good place to start: