[Feature Request] Box/Plane Lighting

I’ve often wanted to add fluorescent tubes, or fake windows to my game but every time I use a point light, to light it all up, it always looks fake, especially with those fake windows. So I think a neat feature would be plane lighting, Lighting that would reflect as a plane and would light everything around/under the plane evenly.

Well, there is source length. You can use that for florescent lights. You can also use emmisive textures for distant windows. I guess I’m just not clear on what you’re asking for.