I’m going crazy on this one…No Specified LOGs, everything veryfied and resaved. I worked very hard for 2 weeks, day and night to make this project Validatable and now this new error accoured. Please Help me, thank you.
Hey, you don’t have any warning either ?
It seems that warnings can cause critical issues sometimes.
Also, your issue happened to me as v25 got released (see Project doesn’t validate anymore)
Unfortunately as I said Not a single error is pointed in log and I managed to make every warning disappear… This is a complete mess to handle. They better give me a solution and validate the project in some way, every asset came from a legit ue5 project that I had to disassemble and adapt to make it fit in the 2GB of the UEFN map. please Epic help me as soon as possible since I’m also unable to sent a direct report because the zip of the logs weights 8 MB. Thank you.
@OSMY96 I see a screenshot of your output log, do you have any warnings in your message log?
I feel you about this, I think I had to randomly cut mine somewhere when I had to send it.
Also, don’t worry dude, this is an automatic validation process so your imported ue5 assets shouldn’t be disallowed (in a copyright sense), the real validation comes when you publish the map. Also, I’m not sure this is said somewhere that you can import any UE5 asset, and actually I’m pretty sure most of them won’t work when imported.
If you don’t have any warning, then good luck, I’ve heard someone saying that you could open an empty project then open this one again and the validation works after that. (but it doesn’t fix it permanently)
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