Failed to build lighting

I was trying to bake lights (build all levels) but failed with some issues.
Can anyone help me? Thanks!

<None> === Lightmass crashed: ===
Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Programs\UnrealLightmass\Private\Lighting\LightingSystem.cpp] [Line: 1458] 
Static lighting thread exception:
Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 221] 
Ran out of memory allocating 798720512 bytes with alignment 16. Last error msg: 页面文件太小,无法完成操作。.
0x00007ffe4ec84f44 UnrealLightmass-Core.dll!UnknownFunction []
0x00007ffe4e4ba922 UnrealLightmass-Core.dll!UnknownFunction []
0x00007ffe4e4d2b73 UnrealLightmass-Core.dll!UnknownFunction []
0x00007ffe4e530d3f UnrealLightmass-Core.dll!UnknownFunction []
0x00007ffe4e5326a9 UnrealLightmass-Core.dll!UnknownFunction []
0x00007ff64f02a346 UnrealLightmass.exe!TArray<Lightmass::FTexelToCorners,TSizedDefaultAllocator<32> >::ResizeGrow() []
0x00007ff64f09f947 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ProcessTextureMapping() []
0x00007ff64f0858c4 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ThreadLoop() []
0x00007ff64f080dc6 UnrealLightmass.exe!Lightmass::FMappingProcessingThreadRunnable::Run() []
0x00007ffe4e9b9247 UnrealLightmass-Core.dll!UnknownFunction []
0x00007ffe4e9b2720 UnrealLightmass-Core.dll!UnknownFunction []
0x00007ffee50a7614 KERNEL32.DLL!UnknownFunction []
0x00007ffee57a26a1 ntdll.dll!UnknownFunction []





0x00007ffe4e4ba922 UnrealLightmass-Core.dll!UnknownFunction []
0x00007ffe4e4d2b73 UnrealLightmass-Core.dll!UnknownFunction []
0x00007ffe4e530d3f UnrealLightmass-Core.dll!UnknownFunction []
0x00007ffe4e5326a9 UnrealLightmass-Core.dll!UnknownFunction []
0x00007ff64f02a346 UnrealLightmass.exe!TArray<Lightmass::FTexelToCorners,TSizedDefaultAllocator<32> >::ResizeGrow() []
0x00007ff64f09f947 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ProcessTextureMapping() []
0x00007ff64f0858c4 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ThreadLoop() []
0x00007ff64f080dc6 UnrealLightmass.exe!Lightmass::FMappingProcessingThreadRunnable::Run() []
0x00007ffe4e9b9247 UnrealLightmass-Core.dll!UnknownFunction []
0x00007ffe4e9b2720 UnrealLightmass-Core.dll!UnknownFunction []
0x00007ffee50a7614 KERNEL32.DLL!UnknownFunction []
0x00007ffee57a26a1 ntdll.dll!UnknownFunction []

0x00007ff64f0b0bb0 UnrealLightmass.exe!DispatchCheckVerify<void,<lambda_5eec4f0fb0b836f5e3b32f7363c22d84>,FLogCategoryLogLightmass,wchar_t [38],wchar_t const *>() []
0x00007ff64f075956 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::MultithreadProcess() []
0x00007ff64f0451e3 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::FStaticLightingSystem() []
0x00007ff64eff98b1 UnrealLightmass.exe!Lightmass::BuildStaticLighting() []
0x00007ff64f01cda1 UnrealLightmass.exe!Lightmass::LightmassMain() []
0x00007ff64f03cf97 UnrealLightmass.exe!main() []
0x00007ff64f0a5ebc UnrealLightmass.exe!__scrt_common_main_seh() []
0x00007ffee50a7614 KERNEL32.DLL!UnknownFunction []
0x00007ffee57a26a1 ntdll.dll!UnknownFunction []



Here is swarm agent log:

22:55:29: [Interface:TryOpenConnection] Local connection established
22:55:29: [Job] Accepted Job 4D1F990F-40AF695C-32321298-3F62D974
22:57:21: [Job] Launched Job UnrealLightmass_2022-10-30_07-55-02_1108432-64bit.exe
22:57:21: [Job]     PID is 15864
22:57:21: [Job]     GUID is "4D1F990F-40AF695C-32321298-3F62D974"
22:57:21: LogLightmass: Display: Lightmass Win64 started on: DESKTOP-E0LH91E. Command-line: 4D1F990F40AF695C323212983F62D974
22:57:21: Failed to determine engine directory: Defaulting to 
22:57:21: Failed to load 'aqProf.dll' (GetLastError=126)
22:57:21: File 'aqProf.dll' does not exist
22:57:21: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
22:57:21: Failed to load '../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64/WinPixEventRuntime.dll' (GetLastError=126)
22:57:21: File '../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64/WinPixEventRuntime.dll' does not exist
22:57:21: Failed to get WinPixEventRuntime.dll handle: ??????????? (3)
22:57:21: Failed to load 'VtuneApi.dll' (GetLastError=126)
22:57:21: File 'VtuneApi.dll' does not exist
22:57:21: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
22:57:21: File 'VtuneApi32e.dll' does not exist
22:57:21: Lightmass Win64 started on: DESKTOP-E0LH91E. Command-line: 4D1F990F40AF695C323212983F62D974
22:57:21: LogLightmass: Display: Processing scene GUID: 4D1F990F40AF695C323212983F62D974 with 14 threads
22:57:21: Processing scene GUID: 4D1F990F40AF695C323212983F62D974 with 14 threads
22:57:21: Building static lighting...
22:57:21: [OpenConnection] Registering TCP channel ...
22:57:21: [OpenConnection] Connecting to agent ...
22:57:22: [TryOpenConnection] Testing the Agent
22:57:22: [TryOpenConnection] Opening Connection to Agent
22:57:22: [TryOpenConnection] Local Process ID is 15864
22:57:22: [Job] Found a parent connection for PID 15864
22:57:22: [Job]     564ACDAC -> 2FE24DF4
22:57:22: [Interface:TryOpenConnection] Local connection established
22:57:22: Skylight import processing 0.081s with CubemapSize 512
22:57:35: Measured CPU frequency: 2.50 GHz
22:57:35: FStaticLightingSystem started using GKDOPMaxTrisPerLeaf: 4
22:57:35: Number of texture mappings: 6968
22:57:35: Number of fluid mappings:   0
22:57:35: Number of landscape mappings:   0
22:57:35: Number of BSP mappings:     0
22:57:35: Number of static mesh instance mappings: 6968
22:58:15: Scene surface area calculated at 2037.914 million units (44.100% of the estimated 4621.125 million units)
22:58:15: Importance volume surface area calculated at 878.360 million units (292.063% of the estimated 300.743 million units)
22:59:02: Embree Build 47.5s
22:59:02: 
22:59:02: 
22:59:02: Collision Mesh Overview:
22:59:02: Num Triangles         : 128420812
22:59:02: MeshInfos             :     0.6Mb
22:59:02: UVs                   :   979.0Mb
22:59:02: LightmapUVs           :   979.0Mb
22:59:02: Embree Used Memory    :  9030.5Mb
22:59:02: 
22:59:02: 
22:59:02: Processing...
22:59:03: EmitDirectPhotons complete, 0.049 million photons emitted in 0.4 seconds
22:59:03: Built photon segment map in 0.0 seconds
22:59:03: EmitIndirectPhotons complete, 0.527 million photons emitted in 0.6 seconds
22:59:03: Marking Irradiance Photons complete, 0.134 million photons marked in 0.0 seconds
23:00:15: Caching Irradiance Photons complete, 16.035 million cache samples in 71.3 seconds
23:00:18: Calculate Irradiance Photons complete, 0.122 million irradiance calculations in 3.3 seconds
23:02:14: Radiosity Setup 115.7s
23:17:22: Radiosity Iterations 908.5s with 677.5Mb of cached data
23:18:20: LogMemory: Warning: MemoryStats:
23:18:20:     AvailablePhysical 87953408
23:18:21:      AvailableVirtual 123498496
23:18:21:          UsedPhysical 13024010240
23:18:21:      PeakUsedPhysical 14485880832
23:18:21:           UsedVirtual 23587938304
23:18:21:       PeakUsedVirtual 24394825728
23:18:21: MemoryStats:
23:18:21:     AvailablePhysical 87953408
23:18:21:      AvailableVirtual 123498496
23:18:21:          UsedPhysical 13024010240
23:18:21:      PeakUsedPhysical 14485880832
23:18:21:           UsedVirtual 23587938304
23:18:21:       PeakUsedVirtual 24394825728
23:18:21: Allocator Stats for Mimalloc: (not implemented)
23:18:23: LogWindows: Error: Error reentered: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Programs\UnrealLightmass\Private\Lighting\LightingSystem.cpp] [Line: 1458] 
23:18:23: Static lighting thread exception:
23:18:23: 
23:18:23: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 221] 
23:18:23: Ran out of memory allocating 798720512 bytes with alignment 16. Last error msg: ??????????????.
23:18:23: 0x00007ffe4ec84f44 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e4ba922 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e4d2b73 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e530d3f UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e5326a9 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ff64f02a346 UnrealLightmass.exe!TArray<Lightmass::FTexelToCorners,TSizedDefaultAllocator<32> >::ResizeGrow() []
23:18:23: 
23:18:23: 0x00007ff64f09f947 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ProcessTextureMapping() []
23:18:23: 
23:18:23: 0x00007ff64f0858c4 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ThreadLoop() []
23:18:23: 
23:18:23: 0x00007ff64f080dc6 UnrealLightmass.exe!Lightmass::FMappingProcessingThreadRunnable::Run() []
23:18:23: 
23:18:23: 0x00007ffe4e9b9247 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e9b2720 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee50a7614 KERNEL32.DLL!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee57a26a1 ntdll.dll!UnknownFunction []
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 0x00007ffe4e4ba922 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e4d2b73 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e530d3f UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e5326a9 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ff64f02a346 UnrealLightmass.exe!TArray<Lightmass::FTexelToCorners,TSizedDefaultAllocator<32> >::ResizeGrow() []
23:18:23: 
23:18:23: 0x00007ff64f09f947 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ProcessTextureMapping() []
23:18:23: 
23:18:23: 0x00007ff64f0858c4 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ThreadLoop() []
23:18:23: 
23:18:23: 0x00007ff64f080dc6 UnrealLightmass.exe!Lightmass::FMappingProcessingThreadRunnable::Run() []
23:18:23: 
23:18:23: 0x00007ffe4e9b9247 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e9b2720 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee50a7614 KERNEL32.DLL!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee57a26a1 ntdll.dll!UnknownFunction []
23:18:23: 
23:18:23: 
23:18:23: 0x00007ff64f0b0bb0 UnrealLightmass.exe!DispatchCheckVerify<void,<lambda_5eec4f0fb0b836f5e3b32f7363c22d84>,FLogCategoryLogLightmass,wchar_t [38],wchar_t const *>() []
23:18:23: 
23:18:23: 0x00007ff64f075956 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::MultithreadProcess() []
23:18:23: 
23:18:23: 0x00007ff64f0451e3 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::FStaticLightingSystem() []
23:18:23: 
23:18:23: 0x00007ff64eff98b1 UnrealLightmass.exe!Lightmass::BuildStaticLighting() []
23:18:23: 
23:18:23: 0x00007ff64f01cda1 UnrealLightmass.exe!Lightmass::LightmassMain() []
23:18:23: 
23:18:23: 0x00007ff64f03cf97 UnrealLightmass.exe!main() []
23:18:23: 
23:18:23: 0x00007ff64f0a5ebc UnrealLightmass.exe!__scrt_common_main_seh() []
23:18:23: 
23:18:23: 0x00007ffee50a7614 KERNEL32.DLL!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee57a26a1 ntdll.dll!UnknownFunction []
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: Error reentered: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Programs\UnrealLightmass\Private\Lighting\LightingSystem.cpp] [Line: 1458] 
23:18:23: Static lighting thread exception:
23:18:23: 
23:18:23: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 221] 
23:18:23: Ran out of memory allocating 798720512 bytes with alignment 16. Last error msg: ??????????????.
23:18:23: 0x00007ffe4ec84f44 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e4ba922 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e4d2b73 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e530d3f UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e5326a9 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ff64f02a346 UnrealLightmass.exe!TArray<Lightmass::FTexelToCorners,TSizedDefaultAllocator<32> >::ResizeGrow() []
23:18:23: 
23:18:23: 0x00007ff64f09f947 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ProcessTextureMapping() []
23:18:23: 
23:18:23: 0x00007ff64f0858c4 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ThreadLoop() []
23:18:23: 
23:18:23: 0x00007ff64f080dc6 UnrealLightmass.exe!Lightmass::FMappingProcessingThreadRunnable::Run() []
23:18:23: 
23:18:23: 0x00007ffe4e9b9247 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e9b2720 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee50a7614 KERNEL32.DLL!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee57a26a1 ntdll.dll!UnknownFunction []
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 0x00007ffe4e4ba922 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e4d2b73 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e530d3f UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e5326a9 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ff64f02a346 UnrealLightmass.exe!TArray<Lightmass::FTexelToCorners,TSizedDefaultAllocator<32> >::ResizeGrow() []
23:18:23: 
23:18:23: 0x00007ff64f09f947 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ProcessTextureMapping() []
23:18:23: 
23:18:23: 0x00007ff64f0858c4 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ThreadLoop() []
23:18:23: 
23:18:23: 0x00007ff64f080dc6 UnrealLightmass.exe!Lightmass::FMappingProcessingThreadRunnable::Run() []
23:18:23: 
23:18:23: 0x00007ffe4e9b9247 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e9b2720 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee50a7614 KERNEL32.DLL!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee57a26a1 ntdll.dll!UnknownFunction []
23:18:23: 
23:18:23: 
23:18:23: 0x00007ff64f0b0bb0 UnrealLightmass.exe!DispatchCheckVerify<void,<lambda_5eec4f0fb0b836f5e3b32f7363c22d84>,FLogCategoryLogLightmass,wchar_t [38],wchar_t const *>() []
23:18:23: 
23:18:23: 0x00007ff64f075956 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::MultithreadProcess() []
23:18:23: 
23:18:23: 0x00007ff64f0451e3 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::FStaticLightingSystem() []
23:18:23: 
23:18:23: 0x00007ff64eff98b1 UnrealLightmass.exe!Lightmass::BuildStaticLighting() []
23:18:23: 
23:18:23: 0x00007ff64f01cda1 UnrealLightmass.exe!Lightmass::LightmassMain() []
23:18:23: 
23:18:23: 0x00007ff64f03cf97 UnrealLightmass.exe!main() []
23:18:23: 
23:18:23: 0x00007ff64f0a5ebc UnrealLightmass.exe!__scrt_common_main_seh() []
23:18:23: 
23:18:23: 0x00007ffee50a7614 KERNEL32.DLL!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee57a26a1 ntdll.dll!UnknownFunction []
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: Exception handled in main, crash report generated, re-throwing exception
23:18:23: Exception handled in main, calling appHandleCriticalError
23:18:23: LogWindows: Error: Error reentered: Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 691] 
23:18:23: Array index out of bounds: 0 from an array of size 0
23:18:23: 
23:18:23: LogLightmass: Error: === Critical error: === 
23:18:23: 
23:18:23: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Programs\UnrealLightmass\Private\Lighting\LightingSystem.cpp] [Line: 1458] 
23:18:23: Static lighting thread exception:
23:18:23: 
23:18:23: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 221] 
23:18:23: Ran out of memory allocating 798720512 bytes with alignment 16. Last error msg: ??????????????.
23:18:23: 0x00007ffe4ec84f44 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e4ba922 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e4d2b73 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e530d3f UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e5326a9 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ff64f02a346 UnrealLightmass.exe!TArray<Lightmass::FTexelToCorners,TSizedDefaultAllocator<32> >::ResizeGrow() []
23:18:23: 
23:18:23: 0x00007ff64f09f947 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ProcessTextureMapping() []
23:18:23: 
23:18:23: 0x00007ff64f0858c4 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ThreadLoop() []
23:18:23: 
23:18:23: 0x00007ff64f080dc6 UnrealLightmass.exe!Lightmass::FMappingProcessingThreadRunnable::Run() []
23:18:23: 
23:18:23: 0x00007ffe4e9b9247 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e9b2720 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee50a7614 KERNEL32.DLL!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee57a26a1 ntdll.dll!UnknownFunction []
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 0x00007ffe4e4ba922 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e4d2b73 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e530d3f UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e5326a9 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ff64f02a346 UnrealLightmass.exe!TArray<Lightmass::FTexelToCorners,TSizedDefaultAllocator<32> >::ResizeGrow() []
23:18:23: 
23:18:23: 0x00007ff64f09f947 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ProcessTextureMapping() []
23:18:23: 
23:18:23: 0x00007ff64f0858c4 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ThreadLoop() []
23:18:23: 
23:18:23: 0x00007ff64f080dc6 UnrealLightmass.exe!Lightmass::FMappingProcessingThreadRunnable::Run() []
23:18:23: 
23:18:23: 0x00007ffe4e9b9247 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e9b2720 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee50a7614 KERNEL32.DLL!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee57a26a1 ntdll.dll!UnknownFunction []
23:18:23: 
23:18:23: 
23:18:23: 0x00007ff64f0b0bb0 UnrealLightmass.exe!DispatchCheckVerify<void,<lambda_5eec4f0fb0b836f5e3b32f7363c22d84>,FLogCategoryLogLightmass,wchar_t [38],wchar_t const *>() []
23:18:23: 
23:18:23: 0x00007ff64f075956 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::MultithreadProcess() []
23:18:23: 
23:18:23: 0x00007ff64f0451e3 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::FStaticLightingSystem() []
23:18:23: 
23:18:23: 0x00007ff64eff98b1 UnrealLightmass.exe!Lightmass::BuildStaticLighting() []
23:18:23: 
23:18:23: 0x00007ff64f01cda1 UnrealLightmass.exe!Lightmass::LightmassMain() []
23:18:23: 
23:18:23: 0x00007ff64f03cf97 UnrealLightmass.exe!main() []
23:18:23: 
23:18:23: 0x00007ff64f0a5ebc UnrealLightmass.exe!__scrt_common_main_seh() []
23:18:23: 
23:18:23: 0x00007ffee50a7614 KERNEL32.DLL!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee57a26a1 ntdll.dll!UnknownFunction []
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: Error reentered: Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 691] 
23:18:23: Array index out of bounds: 0 from an array of size 0
23:18:23: 
23:18:23: === Critical error: === 
23:18:23: 
23:18:23: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Programs\UnrealLightmass\Private\Lighting\LightingSystem.cpp] [Line: 1458] 
23:18:23: Static lighting thread exception:
23:18:23: 
23:18:23: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 221] 
23:18:23: Ran out of memory allocating 798720512 bytes with alignment 16. Last error msg: ??????????????.
23:18:23: 0x00007ffe4ec84f44 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e4ba922 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e4d2b73 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e530d3f UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e5326a9 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ff64f02a346 UnrealLightmass.exe!TArray<Lightmass::FTexelToCorners,TSizedDefaultAllocator<32> >::ResizeGrow() []
23:18:23: 
23:18:23: 0x00007ff64f09f947 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ProcessTextureMapping() []
23:18:23: 
23:18:23: 0x00007ff64f0858c4 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ThreadLoop() []
23:18:23: 
23:18:23: 0x00007ff64f080dc6 UnrealLightmass.exe!Lightmass::FMappingProcessingThreadRunnable::Run() []
23:18:23: 
23:18:23: 0x00007ffe4e9b9247 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e9b2720 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee50a7614 KERNEL32.DLL!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee57a26a1 ntdll.dll!UnknownFunction []
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 0x00007ffe4e4ba922 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e4d2b73 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e530d3f UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e5326a9 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ff64f02a346 UnrealLightmass.exe!TArray<Lightmass::FTexelToCorners,TSizedDefaultAllocator<32> >::ResizeGrow() []
23:18:23: 
23:18:23: 0x00007ff64f09f947 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ProcessTextureMapping() []
23:18:23: 
23:18:23: 0x00007ff64f0858c4 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::ThreadLoop() []
23:18:23: 
23:18:23: 0x00007ff64f080dc6 UnrealLightmass.exe!Lightmass::FMappingProcessingThreadRunnable::Run() []
23:18:23: 
23:18:23: 0x00007ffe4e9b9247 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffe4e9b2720 UnrealLightmass-Core.dll!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee50a7614 KERNEL32.DLL!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee57a26a1 ntdll.dll!UnknownFunction []
23:18:23: 
23:18:23: 
23:18:23: 0x00007ff64f0b0bb0 UnrealLightmass.exe!DispatchCheckVerify<void,<lambda_5eec4f0fb0b836f5e3b32f7363c22d84>,FLogCategoryLogLightmass,wchar_t [38],wchar_t const *>() []
23:18:23: 
23:18:23: 0x00007ff64f075956 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::MultithreadProcess() []
23:18:23: 
23:18:23: 0x00007ff64f0451e3 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::FStaticLightingSystem() []
23:18:23: 
23:18:23: 0x00007ff64eff98b1 UnrealLightmass.exe!Lightmass::BuildStaticLighting() []
23:18:23: 
23:18:23: 0x00007ff64f01cda1 UnrealLightmass.exe!Lightmass::LightmassMain() []
23:18:23: 
23:18:23: 0x00007ff64f03cf97 UnrealLightmass.exe!main() []
23:18:23: 
23:18:23: 0x00007ff64f0a5ebc UnrealLightmass.exe!__scrt_common_main_seh() []
23:18:23: 
23:18:23: 0x00007ffee50a7614 KERNEL32.DLL!UnknownFunction []
23:18:23: 
23:18:23: 0x00007ffee57a26a1 ntdll.dll!UnknownFunction []
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: 
23:18:23: LogWindows: Warning: CreateProc failed: ??????????? (0x00000002)
23:18:23: CreateProc failed: ??????????? (0x00000002)
23:18:23: LogWindows: Warning: URL: ../DotNET/AutoReporter.exe 15864 "UE4AutoReportDump.txt" "UnrealLight_DESKTOP-E0LH91E_FB0C967F4339B68ABDA2B9808AB792BC.log" "UE4AutoReportIniDump.txt" "" -unattended
23:18:23: URL: ../DotNET/AutoReporter.exe 15864 "UE4AutoReportDump.txt" "UnrealLight_DESKTOP-E0LH91E_FB0C967F4339B68ABDA2B9808AB792BC.log" "UE4AutoReportIniDump.txt" "" -unattended
23:18:23: LogLightmass: Error: Couldn't start up the Auto Reporting process!
23:18:23: Couldn't start up the Auto Reporting process!
23:18:23: *** CRITICAL ERROR! Machine: DESKTOP-E0LH91E
23:18:23: *** CRITICAL ERROR! Logfile: UnrealLight_DESKTOP-E0LH91E_FB0C967F4339B68ABDA2B9808AB792BC.log
23:18:23: *** CRITICAL ERROR! Crash report: 
23:18:23: [CloseConnection] Closing connection 2FE24DF4 using handle 2FE24DF4
23:18:23: [CloseConnection] Connection confirmed for disconnection 2FE24DF4
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [Job] Job has failed! The task failure count is non-zero
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [UpdateTaskState]: Task Killed locally by DESKTOP-E0LH91E, counted as failure
23:18:23: [CloseConnection] Connection disconnected 2FE24DF4
23:18:23: [GetMessage] Safely returning to 2FE24DF4 with no message
23:18:23: [MaintainConnections] Local connection has closed (2FE24DF4)
23:18:23: [MaintainConnections] Removed connection 2FE24DF4
23:18:24: [CloseConnection] Closing connection 564ACDAC using handle 564ACDAC
23:18:24: [CloseConnection] Connection confirmed for disconnection 564ACDAC
23:18:24: [CloseConnection] Closing orphaned Job (4D1F990F-40AF695C-32321298-3F62D974)
23:18:24: [CloseConnection] Connection disconnected 564ACDAC
23:18:24: [GetMessage] Safely returning to 564ACDAC with no message
23:18:24: [MaintainConnections] Local connection has closed (564ACDAC)
23:18:24: [MaintainConnections] Removed connection 564ACDAC
23:18:24: [MaintainConnections] All connections have closed