Explosive Barrels Not Blowing Up All of My Build

I’m having a really bizarre issue. I have a square room where players can build, and that’s working fine. I then set some explosives up to reset the room, and they blow up all of the build (like they should) except for this one corner of the room.

I’m able to go in and mow down the build with a gun, so it’s not an invulnerability thing, and it’s a square floor with no objects on it, so it’s not an obstacles issue. I also set the barrels to blow up structures, and they blew up everything … except that one corner. Anyone have any ideas?

@anonymous_user_6f664e291 Thank you for your report! Can you please re-post using the “New Issue” option on the Issues and Bug Reporting forums? Posts with this feature are connected directly into our development team so we can quickly get to them!

For more information, such as how to get the reference ID, please check out the article here: Using the Creative and UEFN Bug Reporting Form

I created the bug report

I resolved my issue. I had forgotten to link UEFN to one of the explosive barrels in my Verse script. Sometimes it’s the simplest of things that alludes us …

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