WHAT
With the release of 4.11, Sequencer is now available as an experimental feature! , and are joining us to explore this amazing new tool and to show off how many features it’s packed full of. Cinematics just got a lot more fun to make, so come by and see the action!
Very interesting to this stream because I can’t have this “Specialized Viewports” with the 4.11 release. There’s no “cinematic viewport” in my perpective dropdown menu…
I agree with this. Is this more of a what’s coming to sequencer stream, or what we can do now in experimental mode? Doesn’t seem like the documentation matches up with what’s available on the 4.11 launch.
We’ll be talking about both. We have on to drive the editor and show a little about all the tools, then and can talk about how it got here and where it’s going next. Please ask any questions you like here for them, I’ll be adding everything to the Q&A sheet for the stream.
Thank you!
1- How to set the Specialized viewport ?
2- Facial animation doesn’t works on preview but works when render video
3-How to import audio working (scrubbing) and bake with the movie export
4-Do we have always to set a camera to “player 0” for “render movie” working? (suggestion: Render movie button have to works by default from a range in the timeline without setting anything
5-Keep going this way with this plugin , you will be the next movie-web-series productions tool
+1 on that; that sounds particularly useful for games like Unreal Tournament that have a replay system, where people like Zaccubus go in and record footage for various purposes (both Training/Tutorials and Highlight/Frag videos).
[QUESTION] Is sequencer able to capture and record 2 videos at the same time. Let’s say foreground objects and background objects recorded separately as different layers, for mixed reality trailers.
Please more about live recording (by control character on scene).
It is planned to introduce new hotkeys and make editing by keyboard more director-friendly?