Vollgaser
(Vollgaser)
November 11, 2023, 8:18am
133
Tests with ice-materials.
Vollgaser
(Vollgaser)
January 28, 2024, 10:13pm
134
Working on a fictional world war 2 project.
More details on it’s indieDB site: https://www.indiedb.com/games/commando-46
Vollgaser
(Vollgaser)
July 8, 2024, 11:31am
135
Making and testing effects
Vollgaser
(Vollgaser)
February 11, 2025, 4:48pm
136
Screenshots from my snow globe project with lots of ballistic action.
Here link to a YoutubeVideo: https://youtu.be/Q7vQHzx93Sg?si=JtqEpk7ZxKI5IHku&t=83
Vollgaser
(Vollgaser)
January 2, 2026, 1:36pm
137
I made a contour landscape model like in handcrafted architectural models.
Vollgaser
(Vollgaser)
March 3, 2026, 12:04pm
138
I made a material for the use on large surfaces in a sci-fi digital style.
It illustrates the bare metal hardware on different lower levels, then on top of these has active electrical circuits and on top of them appears the code:
Are you still looking for work as a level designer? If so, leave your contact info on our listing (this is for a C++ developer but we’re also looking for a level designer).
Nitrix Studios is looking to hire an experienced C++ / Blueprints Developer for a large racing game project. US-based only. We offer several options for compensation:
[FLAT-FEE] We’ll pay you a flat-fee for completing specific milestones.
[EQUITY] You’ll receive a percentage of stock in our company as compensation.
Project Title:
Stormtide – Syndicate Rising
Description:
Stormtide is a futuristic racing game designed specifically for motion simulators with custom in-game branding. As lea…
Regards,
Mark Barry (owner / CEO)