Yo whatsup, I’m trying to get a particle system that looks a little like this (except one ring at a time.) I’m having a little trouble figuring out how to make it expand like this. Any ideas?
In the content examples (or was it starter content?) there is actually a PS that is quite similar to that. I think it’s called “ring” or “pulse”.
At least check it out and see if it fulfills your desires.
Are you talking about the hexagon thing? This is the only thing I can find under pulse (nothing comes up for ring)
It’s in content examples. Content - effects, only PS in the folder unless I have moved stuff around.
I don’t even have that folder :I
I need to figure out where I got it from so I don’t just share someone elses work. I’ll get back to you if I find the source.
But I found this thread you may be interested in. https://forums.unrealengine.com/showthread.php?26346-Ripple-Soundwave-Material-No-Textures-Needed
Lol okie doke, thank you