((errors.com.epicgames.common.processing

i have the same problem but i started today if someone now something

1 Like

if anyone is still having this problem. i solved mine. this was my case.

if you have something that is a YourFunction.Await() under OnBegin():void=

remove the function under OnBegin,Compile Verse, Remove the device from the level, save, Restart your Editor UEFN.

@Flak @Mxythh @Lambo_ove @mask_up_makai

More accurately this was my code before it broke. For Context, i just got curious on what can i do on a task. Await() Etc.

OnBegin():void=

Task:= spawn{Function()}

Task.Await()

Function():void=

loop:

Sleep(0.0)

if(Condition = true):

do this

no breaks