After coming back to a project after a month or so, one of the “tiles” in my landscape (the area of one LandscapeStreamingProxy), which I was spatially loading, had problems with its physics. I can’t post a video, but the character would repeatedly clip through the floor and be pushed back up, over and over, but could still move (not walking, always in a fall animation, but could move slowly). I turned off spatial loading and the issue was resolved, but I would like to be able to spatially load that tile. The other tiles are spatially loaded too, but there was only an issue with that one.
Hey DexterKnaack, first try Build Landscape in the Build menu uptop.
Ignore the warnings, save and have a test, post back with what happens.
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This appears to have to fixed it, thank you so much!
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