hello everyone. I have been working on a multiplayer project for 3 months and this is literally all my experience in game development. at this stage, I want to build a game build for testing with friends and encountered the following errors during the build
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: begin: stack for UAT
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: === Critical error: ===
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/TextureDerivedDataTask.cpp] [Line: 106]
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Texture IconTexture has source art in an invalid format.
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffaad87ba99 KERNELBASE.dll!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9c7560216 UE4Editor-Core.dll!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9c7564218 UE4Editor-Core.dll!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9c728242d UE4Editor-Core.dll!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9c3df6acf UE4Editor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9c3dd2f38 UE4Editor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9c3ddebcf UE4Editor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9c3ddccfe UE4Editor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9c12cb5c0 UE4Editor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9c1303db3 UE4Editor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9c131988f UE4Editor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9c114e6a0 UE4Editor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9c1178f4d UE4Editor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff6853ba02c UE4Editor-Cmd.exe!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff6853b0d2c UE4Editor-Cmd.exe!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff6853b10ba UE4Editor-Cmd.exe!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff6853b40dd UE4Editor-Cmd.exe!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff6853c5984 UE4Editor-Cmd.exe!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff6853c78be UE4Editor-Cmd.exe!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffaae547344 KERNEL32.DLL!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ffaaffa26b1 ntdll.dll!UnknownFunction
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: end: stack for UAT
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Critical error: ===
PackagingResults: Error: Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/TextureDerivedDataTask.cpp] [Line: 106]
PackagingResults: Error: Texture IconTexture has source art in an invalid format.
PackagingResults: Error: [Callstack] 0x00007ffaad87ba99 KERNELBASE.dll!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ff9c7560216 UE4Editor-Core.dll!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ff9c7564218 UE4Editor-Core.dll!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ff9c728242d UE4Editor-Core.dll!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ff9c3df6acf UE4Editor-Engine.dll!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ff9c3dd2f38 UE4Editor-Engine.dll!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ff9c3ddebcf UE4Editor-Engine.dll!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ff9c3ddccfe UE4Editor-Engine.dll!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ff9c12cb5c0 UE4Editor-UnrealEd.dll!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ff9c1303db3 UE4Editor-UnrealEd.dll!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ff9c131988f UE4Editor-UnrealEd.dll!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ff9c114e6a0 UE4Editor-UnrealEd.dll!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ff9c1178f4d UE4Editor-UnrealEd.dll!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ff6853ba02c UE4Editor-Cmd.exe!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ff6853b0d2c UE4Editor-Cmd.exe!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ff6853b10ba UE4Editor-Cmd.exe!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ff6853b40dd UE4Editor-Cmd.exe!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ff6853c5984 UE4Editor-Cmd.exe!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ff6853c78be UE4Editor-Cmd.exe!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ffaae547344 KERNEL32.DLL!UnknownFunction
PackagingResults: Error: [Callstack] 0x00007ffaaffa26b1 ntdll.dll!UnknownFunction
PackagingResults: Error: end: stack for UAT
what can cause this error? the project was created partly in C++, mostly blueprints