Epic MegaJam Submission Thread!


UberTitan (x86): https://.google.com/file/d/0B6UE1et9rNy_cUVhcHhxcXpWZ3M/view?usp=sharing
UberTitan (x64): https://.google.com/file/d/0B6UE1et9rNy_U25pWFpFOEJhd1E/view?usp=sharing
Team name: DarkGodsLair
List of team members: DarkGodsLair
Name of your submission: DarkGodsLair_UberTitan
Did you make all your own assets? Yes, which was bloody stressful :). EDIT: I don’t know if it should be stated, but the skysphere and the Roboto font are not from me. Just to be on the safe side :).

My thoughts: I took the theme pretty literal, so have a nice time with two dual cannons on top of the shoulders of the giant (I called it Titan). Naturally you can melee your enemies too :).

Objective: Destroy all mechas (you can restart the level, if you want to play more, when the goal is reached).

Controls:

W/A/S/D - Move mech. However you generally just need the W key, because the Mech
Left Shift - Walk faster
Left Mouse Button (click) - 1 move attack
Left Mouse Button (Pressed) - Perform a combo
Right Mouse Button (Pressed) - Wait the meter on the right side to fill up and then you can shoot your dual cannons
Escape - Pause game

Have fun!

AppleFox

Team Name : UnrealSevenFold
Team Members :

    • Avalonty
  • Roby - taigi100
  • Matthew
    • Knights of Neon

Submission Name : UnrealSevenFold_AppleFox.
Did you make all your own assets ?

  • Yes, most of them were built by us, but we did use a few provided assets regarding the particles.

Download link : AppleFox by Unrealsevenfold

Game Description: “If I have seen further, it is by standing on the shoulders of giants.”

This quote by famous scientist Isaac Newton was directed towards fellow scientist Robert Hooke insulting his unfortunate physical build. Being as the theme was ‘Standing on the shoulders of giants’, it seemed fitting to use the original quote as a basis for our game. We took inspiration from both Newton and Hooke and decided that a catapult seemed to encompass both Newton’s Laws of Motion and Hooke’s Law on the extension of springs. Finally we decided that using apples as the ammunition for the catapult seemed to perfectly fit the iconic story of Newton’s discovery of gravity, when an apple allegedly landed on his head as he studied underneath a tree.

Implied Sewage - Giant Raid

Implied Sewage - Giant Raid

What rests upon a giant’s shoulders? A giant’s head.
Avoid the gaze of the floating golems, for the angry spirits of long-dead giants move them.
Get to the goal before you get blasted. If you get the attention of a golem, run and hide.

Link to game https://.dropbox.com/s/ht346mclgaj1xub/ImpliedSewage_GiantRaid.zip?dl=0
Team name: Implied Sewage
List of team members: Patrick Loughman, Brandes
Name of your submission: ImpliedSewage_GiantRaid
Did you make all your own assets? No… we used some UE4 templates and animations.

http://s28.postimg.org/m3luk5ijh/relativitylogo.png

http://s30.postimg.org/z8ntowfep/image.png

Story: You are in a place where time and place is affected by gravity. Everything is relative. You must stand on the shoulders(the work he has achieved) of the giants(Einstein for us ^^ ) in order to escape this place! You must follow the **Theory of Relativity
**
Download from google
Team name: Arhaikos Studio
List of team members:

Name of submission: ArhaikosStudio_Relativity
Did you make all your own assets? : no

Important notice!
In order to see the clocks you must go on options ( menu) and press “High Quality”. Epic Games, you must have a look at this! Potential bug?

Sorry for unfinished things in the game. We just didn’t have the time to make it perfect…

Super Shoulder

Download link: https://.google.com/file/d/0Bwqg8-6jvDzWcUZOSXh5ZXVmbDQ/view?usp=sharing
Team name: SuperTeamOne
List of team members: Bino
Name of submission: SuperTeamOne_SuperShoulder
Did you make all your own assets? No, None. All from example content and the marketplace.
Award Category: Addiction Award

[ABOUT]

SuperShoulder is about you controlling a giant mech from it’s shoulder. There no deep philosophical commentary to found . The objective is to destroy the flaming eyeballs.
You can do this by using your lollipop blade or the chicken gun. I wasn’t kidding about the lack of a deeper meaning.

[CONTROLS]

  • You can freely move on top of the mech with WASD and mouselook.

  • Press shift to move the mech forward. In this mode you can only looking around freely in any direction. To turn use A and D.

  • You can control the left and right arm freely at any time. To engage the left arm press and hold Q plus move the mouse to control this arm. To control the right arm do the same but with E.

  • You can jump off your mech with space and still control it but you have no recourse to get back on (ran out of time).

  • To shoot the chicken gun press mouse button 1.

Looking is inverted by default. Bring up the console (`) and use the InvertMouse function.

[TIPS]

  • The lollipop blade has a generous hit box, it’s great for defence when you’re flanked and need to shoot ahead.
  • The chicken gun is very inaccurate while running.

's the download link to the game https://.google.com/file/d/0BxpukirbJ9PIYjhtamJtUTcyUVk/view?usp=sharing

Team Name : The Monkey Room
List of Team Members:

  • McDonald
  • Laura Hepburn

Name of Submission: TheMonkeyRoom_TheColumbusExpedition
Did we make all our own art assets: Yes, we certainly did.

Game Description
Take control of an alien caveman and attempt to escape your dying planet, with the help of an AI and the remnants of an advanced alien colony. Try to find a path to the end while fighting all the poorly modelled and animated alien things!

Unain - Big Rig Mayhem

Big Rig Mayhem made by Unain
What a trip! I’ve never done any rigging in Blender/Unreal Engine and shouldn’t have learned that during this Mega Jam :P.
Luckily it all ended up working fine (with some bugs and there, watch that ragdoll ;)). Never done any sounds myself as well, but with some creative mic usage got it done.

How to play:
A/S = Move left and right
W or Spacebar = Jump
Left Mousebutton = Attack
Right Mousebutton = Special 1 (Force Push)
Q = Special 2 (Heal)

Try to survive as long as possible!
Each attack that you do towards an enemy gives you 20% Special Power.
When the Special Power Bar is full use one of your Special Attacks. Just make sure you don’t fall off ;).

Link (Windows 32 bit): https://dl.dropboxusercontent.com/u/60380766/Unain_BigRigMayhem_32bit.zip
Link (Windows 64 bit): https://dl.dropboxusercontent.com/u/60380766/Unain_BigRigMayhem_64bit.zip
Team Name: Unain
List of Team Members: Unain
Name of Submission: Unain_BigRigMayhem
Assets made by me: Yes, except for the music! Credit for that goes to: Royalty Free Music - Bensound

http://i.imgur.com/WASrxc7m.png

http://i.imgur.com/LU0UDpwm.png

Sir Isaac Fruiton: Standing on the Shoulders of Giants: An Historical Drama

Link: http://.pubgames.net.au/GameJams/ImpromptuPubGiantsIsaacFruiton.rar
Team Name: Impromptu Pub Giants
List of team members: Wintergreen, Murphy, Chad Mulroney, Peadon
Name of submission: ImpromptuPubGiants_SirIsaacFruiton
Did you make all your own assets?: No. The Isaac Newton model is original though!

https://c1.staticflickr.com/1/586/21571756584_e6faed20cb_b.jpg

**
Description:**

A one, two or four player game where you pilot the Giant Mecha-Newtons whose shoulders Sir Isaac Newton stood upon whilst making all his major discoveries. Acquire as many apples as possible, to have as many epiphanies as possible, without unbalancing Sir Isaac Newton.

We actually were pretty busy over this week so we ended up doing it in 2 nights.

At game start, you can enter a town name from which the town is generated, so if you make up a town name it’ll be the same every time, etc.

In single or two-player, Newton stands upon the shoulders of two giants. The left analog stick controls the left giant and the right analog stick controls the right giant. For two-player, two players share a controller. Bumpers are jumpers
(Keyboard controls: wasd for left giant, arrows keys for right giant, left and right ctrls jump)

https://c1.staticflickr.com/1/780/22168379146_c35be61a11_o.png

https://c1.staticflickr.com/1/728/21571761594_e256e51b36_b.jpg

In four-player, Newton stands on the shoulders of two giants who, in turn, stand upon the shoulders of four other giants. Four players share two controllers, with each analog stick controlling one giant. Bumpers are jumpers

https://c1.staticflickr.com/1/771/22168379126_c033f271c2_z.jpg

https://c2.staticflickr.com/6/5649/22204822401_e805438c32_b.jpg

**
Known issues:

After changing levels/entering a level for the first time you might need to click before you can control Newton’s giants. Whoops.
**

Team name : Fat Bomb Studios (with 2 guest ;P)
Team members Leaton, Niky Leaton, Brito, Levon Church
Name of your submission FatBombStudios_TemporalDefense
**Did you make all your own assets? ** Yes to everything except sounds, which were from http://.bensound.com/, FreeSoundProject.org and Sonniss.com - GDC - Game Audio Bundle. sounds from freesound and bensound are either under a creative commons 0 free Creative Commons License.


**Controls, **
WASD move
Mouse aims
Left mouse button fires (you fire as fast as you click)
1-6 are your weapons, but you only start with pistol ammo, you can buy more ammo between waves.

Gameplay
Defend the temporal core from the invaders, if you die you lose all upgrades and purchases you had but you do not lose. However if your core is destroyed you will lose the game.

Download Link

Forgot to mention, you need steam if you want to do multiplayer!

Link to download: Dropbox: https://.dropbox.com/s/pjbduxynpfsjseb/GDADDreamTeam_MindTheTraps.rar?dl=0
or Google : https://.google.com/file/d/0B5d-_UHlJorQMVZvVmstQWNtZDg/view

Team Name: GDAD Dream Team
**List of Team Members: **

  • Lee
    -Christopher Ng
    -Kenneth Ng
    -Conrad Fay
    -Jordan Henderson
    Name of our submission: GDADDreamTeam_MindTheTraps
    Did you make all your own assets? Yes! We made everything in the game.


Gameplay: Use your friends as a tool for you to discover the path ahead of you! While they sacrifice their lives, you gain the knowledge and pathway to the future. This game must be played with 2-4 X-Box controllers as multiplayer. Single player is possible but not recommended - if you play as one player, use keyboard WASD to move and E to lunge.

Can’t believe we did it. We’ve never made such a complete game before and for the last three days we were pulling like 14 hours/day of work >.< Enjoy the game!

ShoulderSlim

Shoulder Slime !

Download link : Download Me !

http://s9.postimg.org/q4sianq97/screen1.jpg
http://s9.postimg.org/u5490n63v/screen2.jpg
http://s9.postimg.org/xak9d3zcb/screen3.jpg

Team Name : OxPrimeStudio
Team members : OximusPrime himself

**Info : **
Other aspects and ideas of the game have not had time to be implemented due to the short duration of the design and the fact that I made it alone, but this game deserves to be marketed with many improvements and gameplay that I did not have time to include.
I hope you have fun and wish you many good rides!

**Game Description : **
In a magnificent wonderfull world, the ancient giant walk around from decade.
The giants use to fights and make wars but that time is over, they are peacefully wolking the nature.
However, the giant still have shoulder plate from the past that they forgot on their shoulder.
After decades a microclimate that is installed and lives it took shape …
Natural elements such as air or fire but also a microbe that evolved in slime trying to survive by its component water.
Help this adorable being to survive in telling his peers who have not yet evolved to protect them from danger abound on the shoulder of innocent giant.

MIRROR BATTLE
link:https://.dropbox.com/sh/vs4ul84xavssjz0/AAB4UZTV9NUKoFs7dqessLt8a?dl=0
Team name: HEDGEHOGS
Members:two
Did We Make all the assets? : we take 2 matterial from ue 4
info:Game play was based and built on Nuton`s fenomenal optics opening-dispredion of light
COTROLL( Right side(W and S) Left side( up and down))

https://dl.dropboxusercontent.com/u/100673113/Jovian%20Giants/banner.png

Link to our game: https://.dropbox.com/s/6ea5ybqudivg9qv/WindowsNoEditor.zip?dl=0 (Windows Vista or Better)(64 bit)(93 MB)
Team Name:
List of Team Members:
Name of your submission: (Game file on current build is just JovianGiants)
Did you make all your own assets? Yes, we made all the assets for this jam.
Controls: WASD/Arrow Keys - Move, Space Bar - Jump, Enter - Continue Dialogue, Escape Key - Pause

This is our first game for an Unreal Gamejam! We are one of two teams that are from the West Virginia University Game Developers Club. As stated above, we created all the art and sound for our game.

https://dl.dropboxusercontent.com/u/100673113/Jovian%20Giants/2015-10-15%20Level1-02.JPG

https://dl.dropboxusercontent.com/u/100673113/Jovian%20Giants/2015-10-15%20Level2-02.JPG

Majestic 4 - Sack of Stuff

Majestic 4 - Sack of Stuff

https://onedrive.live.com/redir?resid=2321CFF704E71BF0!1108851&authkey=!ALAlIMEVC9qmVB0&ithint=folder%2ctxt

Gadz
Minkin
Matthew Lazaro Robertson
Harrison Wanamaker

Majestic4_SackofStuff

Did you make all your own assets? No

Animations were from Sword & Shield Animset Pro in the Marketplace

Sound effects were from various on Audiojungle

Music from Magic Sord

Link: https://.google.com/open?id=0B1Wjf1BfrCZpYUQyeTRTdnJudE0
Team Name: psychoROBOT
List of Team members: Danny Matthews

https://.google.com/open?id=0B1Wjf1BfrCZpLUNRbTlJRWJZUk0

https://.google.com/open?id=0B1Wjf1BfrCZpZzlUMDV2dTJHMU0

Name of your submission: psychoROBOT_TheFoxAndTheGiant
Did you make all your own assets: No. I used mostly my own assets and some assets from the Infiltrator Demo.

Team Name: Programmers in Hats
Game Name: Programmers in Hats_Apple Quest
Members: sigi0073 and eagle-ss
Link:http://1drv.ms/1MEwNnR
All assets were original except for the picture of Sir Isaac Newton, which is from .

You play as an apple who is attempting to help Newton discover gravity. Use the WASD keys or an Xbox joystick to navigate the levels. Beware of the green apples, they hurt. We stood on the shoulders of giants creating this game, find all the elements of popular games - gotta catch them all! Good luck!

Chicken of the Storm - Seedlings


Name: Seedlings

Description:
As a seedling you have the power to sacrifice yourself for further generations by becoming one of three plants, each with a different ability. Master the puzzle-jump and run part and enjoy the satisfying ending.

Team: Chicken of the Storm

Members:
Phantuman (Coding, Composing, Leveldesign)
Pixxeltier (Character-Modeling, Animations, 3D-Environment)
Bratpf_anne (3D-Environment)
MildDoodle (Concepts, 2D, UI)
d0tz (Leveldesign)

Download: Mirror 1 | Mirror 2 | Mirror 3
Artbook: Mirror 1 | Mirror 2 | Mirror 3


We made everything on our own except:

Sound:
Music:
Zabriskie Link (Creative Commons Attribution 4.0)

  • The Temperature of the Air on the Bow of the Kaleetan
  • There are many different kinds of Love
  • Oxygen Garden

Ambient:
Tabletopaudio Forest: Night Link (Creative Commons Attribution NonCommercial NoDerivatives 4.0 International License)
Vent - wind Link (Creative Commons Attribution 3.0 Unported)
Sea Cave Link (CC0 1.0 Universal)

Fonts:
Font CAT Childs: Copyright (c) 2014, CAT-Fonts, Wiegel [url=“http://.catfonts.de”]Link (SIL Open Font License, Version 1.1)

Animation:
Rig, Run, Jump & Walk taken from the Standard Unreal Character


Game Link: https://.dropbox.com/s/mkrlgm4zm0v5j0t/EpicBxon_ProjectTitanX.zip?dl=0

Team: Epic Bacon

Kodi
Xzia
Train3r
Jack
Dividual

Submission name: Project Titan

All original assets?: All the meshes are custom modeled and many textures, except some paintings

Music courtesy of https://archive.org/details/EerieCreepyAndScaryMusicForYourScoresDvds

Team Name: Blood Brothers
Project Name: NED of The Dead
List of team members:

Name of your submission: BloodBrothers_NEDofTheDead (Please format it with your team’s name attached ex. TeamName_GameName)
All original assets (no) <- We used some from other sources like Epic games, RPG Starter Kit, Material pack

Summary:

NED of The Dead is a role-playing game (RPG) in which a virus is spread in NED university that turns almost to zombie but the people who were not exposed to the virus have to survive together. They need to get out of the university but they are trapped inside and waiting for the arrival of rescue team.

It is in the Action-Adventure genre. It is similar to most adventure games because the game has an engaging story and an immersive world. It is similar to action games because in the game there will be cinematic action set-pieces that the player will be involved in. It is different to most action-adventure games because there is a lot of freedom given to the player; it’s very non-linear in the way the player can go about progressing through the story. The game has open world elements; the player can explore the university and collect items.

A Long Whale Trip

http://.mediafire.com/convkey/19de/gq8xgjily46x1b5zg.jpg

Links:
Win32 : Link1 Link2
Win64 : Link

Team name : Mhousse1247
**List of team members (1) **: Elhoussine Mehnik
Name of your submission : Mhousse1247_ALongWhaleTrip
Did you make all your own assets? (No) ( Learn Tab & https://.gamedevmarket.net )

PS: Not enough time , only 20% done :mad: