I had a file corruption on a project a while back that caused the project to stop showing up under “My Projects” in the Epic Launcher. I’ve since fixed the corruption and the project is healthy and in working order. But I cannot get it back under “My Projects” in the Epic Launcher.
If I launch the engine version it’ll be there as one of the “recent” projects available, and it will open up fine that way. I’m just wondering if there’s anything I can do to bring it back under “My Projects”?
I don’t know how to take this answer? If it was this simple, why would I even need to ask?
For the record, a project opened in the way I mentioned would normally get added to “My Projects” automatically, just like you said. Since this isn’t happening it should be clear that the case isn’t ordinary
I’m not sure what that is supposed to achieve? Like I stated, the project is healthy and opens up fine. There is no issue with the project. There is an issue with the launcher finding the project and adding it to “My Projects”. If I go through the engine version (in the launcher), it shows up as a “recent project”.
I would try to do a rollback compile to version 4.24 but I’m not sure it’s non destructive and I’d rather not take the chance.
I had this problem recently - whenever I opened one specific project, it made all my recent project list empty. I started to compare the differences between this and the other projects and I found additional file “DefaultEditorSettings.ini” in the Config folder with a lot of paths in there. Just delete those paths (or the whole file if there’s nothing important) and the problem should be fixed.
Since making this change, the one project I was adding before is added, however other projects (existing in the other folder and new ones in my “Main” folder are missing from the Library as well now). I haven’t encountered this before but it is very annoying.