The account is newly created and has no Epic Games Store purchases, but Unreal Engine is free and should still be available.
Epic Games Player Support case #26920790 reviewed the issue and redirected me to Unreal Engine / Epic Developer Support because they do not have access to Unreal Engine entitlement issues.
This appears to be an account/launcher entitlement or build-manifest problem rather than a local Unreal installation problem.
Environment:
Windows 11
Epic Games Launcher 20.3.x
Visual Studio 2022 Community with C++ tools installed
No Unreal Engine version is currently installed
Could someone from the Unreal/Epic team please check why this account is receiving 0 entitled apps / 0 item files and why the Unreal Engine versions are not being provided to the Launcher?
Thank you.
What Type of Bug are you experiencing?
Platform Other
Steps to Reproduce
Install and sign in to Epic Games Launcher on Windows 11.
Open Unreal Engine > Library.
Observe that no Engine Versions are listed.
Click “Install Engine”.
Click the “+” button beside Engine Versions.
Neither control produces any response and no Unreal Engine version becomes available.
Expected Result
The Unreal Engine Library should display available Unreal Engine versions, including Unreal Engine 5.8, and clicking “Install Engine” or the “+” button should allow me to select and install an engine version.
Observed Result
The Unreal Engine Library remains empty. “Install Engine” and the “+” button do nothing.
The Epic Games Launcher log reports:
EoshState = WaitingForBuildsAndItemFiles
Loaded 0 item files
found 0 entitled apps
Epic Games Player Support case #26910499 closed it and redirected me here, as with case #26920790 above. It looks like the account is not getting the Unreal Engine entitlement at all. Could someone from Epic check the entitlement on the account side?
Same problem here on Windows 11 Pro (25H2) with Launcher 20.3.6. The Launcher logged “found 0 entitled apps” at every sign-in, Engine Versions was empty, Install Engine / + was greyed out, and a Fab project download sat on “Initializing”. Signing out and in, clearing the webcache, toggling Hide Game Library and a normal reinstall didn’t help. The same account worked fine on another PC on the same network, so the cause was something on this machine.
What fixed it for me:
Uninstalled Epic Games Launcher and Epic Online Services (Settings > Apps).
Exported a backup of the registry, then renamed every Epic key I could find to .old, including HKEY_CURRENT_USER\Software\Epic Games and the EpicGames keys under HKEY_LOCAL_MACHINE\SOFTWARE.
Renamed every Epic folder that existed to .old: C:\Program Files\Epic Games, C:\Program Files (x86)\Epic Games, C:\ProgramData\Epic, C:\ProgramData\EpicInstallerTemp, and in %LOCALAPPDATA%: Epic, Epic Games, EpicGamesLauncher, UnrealEngineLauncher.
Restarted Windows. A Windows update also installed during that restart.
Installed the Launcher from a fresh download and signed in.
Shortly after that, the library showed the engine versions again and my queued Lyra download completed. I can’t say which single step did it, because the restart and the Windows update happened together. A plain reinstall without steps 2–4 did not work for me.
If you also use a source-built engine: renaming HKCU\Software\Epic Games also removes its registration under Unreal Engine\Builds, so back that up and restore it afterwards.