Hello! I was having the same issue, looks like this was answered here: Enhanced input error in UE 5.1
You need to add “EnhancedInput” to the PrivateDependencyModuleNames in your {ProjectName}.Build.cs file
Hello! I was having the same issue, looks like this was answered here: Enhanced input error in UE 5.1
You need to add “EnhancedInput” to the PrivateDependencyModuleNames in your {ProjectName}.Build.cs file