Hello,
I’m trying to make my player base class and am extending the Base First Person Character with my own input actions.
This is the line that is failing the build:
protected:
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category=“Input”)
UInputAction* StaminaAction;
Here is the Error I’m getting:
unresolved external symbol “__declspec(dllimport) class UClass * __cdecl Z_Construct_UClass_UInputAction_NoRegister(void)” (_imp?Z_Construct_UClass_UInputAction_NoRegister@@YAPEAVUClass@@anonymous_user_9674a66c) referenced in function “void __cdecl `dynamic initializer for ‘public: static struct UECodeGen_Private::FObjectPropertyParams const Z_Construct_UClass_AMirrorMainPlayerBase_Statics::NewProp_StaminaAction’'(void)” (??__E?NewProp_StaminaAction@Z_Construct_UClass_AMirrorMainPlayerBase_Statics@@2UFObjectPropertyParams@UECodeGen_Private@@anonymous_user_31e84eb0@@YAXXZ)
If it matters, here are my includes: