Enabling RVO Avoidance breaks networked movement

So as this post states, when you enable RVO Avoidance you’re no longer able to do server sided movement using navigation.

Any chance this will be fixed anytime soon?

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks

I submitted it there, any chance you could check if it went through? The submission form bugged out on me after trying to submit with a file attached. :slight_smile:

Thank you! :>

Thanks, and yes we did get it. I’ve assigned it to one of our team members for further investigation. They’ll reach out if they need any further info.

Thanks for the report.