Hi there, I am setting up a “milky glass” material on a curved surface. So far I am working with this node setup:
and I am getting fairly good results right out of the box.:
but the moment I move around the curve of the material and see it through itself, I can see the edges of the material without the blurring effect, I want:
Is there anybody, who knows if this can be achieved, or if I just hit a limitation of the engine?
Thank you very much.