Emissive material in ARKit?


Is it possible to have an emissive material with bloom on an object in AR?

I made a glowing material that looked good in the editor, but when I’m previewing it on my iPhone X, it just looks like a flat color. I also tried enabling Metal 2 to see if that would change how it renders. Any leads?


Figured it out! Project Settings → Rendering → Mobile → check Mobile HDR