I have started two different projects - one first person and one blank. When I place a cube in an apply the same emissive material. In one session the obkect glows and the other just turns the color of the material without the glow. What could be the reason for this? World settings? Project settings?
Look in Project setting → Engine → Rendering → Default Postprocessing Settings.
Perhaps, one of projects which you created, has optimization for mobile. Usually all Default Postprocessing Settings is ON.
That was an awesome guess, but all of the options are enabled. The pictures are exactly whats happening though. Any other options? Do you think I can export the render settings from another session and import them in the session? I’ll try it and see if it works