First screenshot:
This project on 4.26. With RTX. Emissev can’t light up level.
And at the same time, the level is illuminated, although there is not a single light source. The lighting does not disappear even if there is only 1 box.
Second screenshot:
This project on 4.26 too. And RTX too. But here emissev work!
Yes, the result is worse than ever, but at least it illuminates.
Well. What parameters are responsible for this functionality? How can I turn the first (basic) project into the second? Where and what should I change for GI to start working?
I immediately say that changing the parameters in PostProcessVolume does not affect anything.
And more. What can I change to improve the result of GI work in the second project?