editor is not connected

Summary

in fortnite, it says editor is not connected after ending game right after starting a session. and because of that i cannot publish this map.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Live Edit

Steps to Reproduce

1: launch a session from UEAFN
2:end the game after the sessionwas launched
3:here the issue is, it says editor is not connected and the push changes button in UEFN is white

Expected Result

1: the editor would be connected with a green icon in fortnite
2: i would be able to launch memory calculation

Observed Result

1: editor is not connected icon in the top left of the screen in fortnite
2: not able to launch a memory calculation

Platform(s)

windows

Island Code

1000-8370-4616

Upload an image

I’m getting a similar issue. After the game ends it disconnects. Also, the output log is filled with the same line repeatedly saying.. LogPropertyBagRepository: No associated data entry found for replaced object: (and here would be a file path leading to an editable device attached to my verse device). This line repeats what looks like hundreds of times for each editable device. I figure this is why the whole system becomes unresponsive when I try to open the output log, and sometimes crashes uefn and Fortnite as well.

Also having the same issue. doesn’t occur with a blank island on my end but my island that was working last week now has this problem

YES I ALSO HAVE THIS PROBLEM I CANT DO ANYTHING PLEASE SOMEONE HELP I NEED TO PUBLISH!!!

same thing right here

FORT-901426 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

Im also having the same issue

have same problem

i also having the same issue

same

I’ve had the same issue as well since the Fortnite update on the 1st. Never had this issue before.

since the Fortnite update on the 1st too

1 Like

Same day that I had an update ready to publish as well, haha. Bunch of updates improving the overall quality. Somewhat comforting seeing I am not the only one. :melting_face:

LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = ConnectionTimeout, ErrorString = UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 30.01, Real: 30.01, Good: 30.01, DriverTime: 194.45, Threshold: 30.00, [UNetConnection] RemoteAddr: 15.185.240.178:15014, Name: IpConnection_2, Driver: Name:IpNetDriver_2 Def:BeaconNetDriver IpNetDriver_2, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_2, UniqueId: MCP:14d1422a478b4a718a73959f019c47f3, Driver = Name:IpNetDriver_2 Def:BeaconNetDriver IpNetDriver_2

LogValkyrieRequestManagerEditor: Error: Failed to handle connection attempt (Network error occurred when connecting to a server after matchmaking completed. Error: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 30.01, Real: 30.01, Good: 30.01, DriverTime: 194.45, Threshold: 30.00, [UNetConnection] RemoteAddr: 15.185.240.178:15014, Name: IpConnection_2, Driver: Name:IpNetDriver_2 Def:BeaconNetDriver IpNetDriver_2, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_2, UniqueId: MCP:14d1422a478b4a718a73959f019c47f3)

LogNet: NetworkFailure: ConnectionTimeout, Error: ‘UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 30.01, Real: 30.01, Good: 30.01, DriverTime: 194.45, Threshold: 30.00, [UNetConnection] RemoteAddr: 15.185.240.178:15014, Name: IpConnection_2, Driver: Name:IpNetDriver_2 Def:BeaconNetDriver IpNetDriver_2, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_2, UniqueId: MCP:14d1422a478b4a718a73959f019c47f3’

These are errors that showed up in the output log for whoever understands them.

(post deleted by author)

exactly same

comeon fortnite answerrrr

I also have this Problem

Same here!


Same issue with me. I haven’t been able to update my map since Friday. This needs to be fixed ASAP please.