Hey Unreal Forums,
I’ve been meddling with settings and I thought I’d enable forward rendering, Now that I’ve done that my startup level causes my editor to crash, too many lights in the scene etc.
I was wondering if ic oudl disable this setting outside the editor so that i can oopen my project?
Thanks in advance
Assertion failed: Resource->bProduced || Resource->bExternal || Resource->bQueuedForUpload [File:D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderGraphValidation.cpp] [Line: 422] Unable to queue the extraction of the resource SceneDepthZ because it has not been produced by any pass.