Editing project settings outside of opening the project?

Hey Unreal Forums,
I’ve been meddling with settings and I thought I’d enable forward rendering, Now that I’ve done that my startup level causes my editor to crash, too many lights in the scene etc.

I was wondering if ic oudl disable this setting outside the editor so that i can oopen my project?

Thanks in advance

Assertion failed: Resource->bProduced || Resource->bExternal || Resource->bQueuedForUpload [File:D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderGraphValidation.cpp] [Line: 422] Unable to queue the extraction of the resource SceneDepthZ because it has not been produced by any pass.

Hi @JasperG80 ,

Yes, go to your projects directory and open Config/DefaultEngine.ini

Any settings you’ve changed (Like enabling forward rendering) will be listed there.

Alternatively you could change the ‘EditorStartupMap’ in that ini to load into a level that might not crash.

Hope that helps! Welcome to the Forums.

Thanks a lot, yeah that got me in to the project again.

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