Hi,
thanks for these explanations.
Here is a screenshot of what I see with my cascaded shadows.
I’ve activated the DistanceFieldShadows, Static and cascaded shadows. Light is set to stationnary.
I’ve set up the Cascaded shadow distance to 2000. When deactivating DistanceField Shadows, transition is ok. When activating them, there’s a “gap” between static and dynamic shadows, and I don’t figure why DistanceFieldShadows don’t work.
(Well I guess I can do without them, too).
However with this setup, only 1 cascade seems to be shown. When going far or near from the shadow, it’s the same (see pic).
Also is there a way to boost the quality of dynamic shadows ?
I’ve noticed that scaling down the Dynamic Shadow Distance gets better results from near, but it let static shadows nearer too.
And those damned planks shadows are so horrible !