Driveable car with steering (poosibly in VR)

i am working on a project for school and i need to make a VR game. I was wondering how to 1. create a steering system with a steering wheel that controls the car movement and a few buttons that changes the gears. 2. make it so when the user grips the wheel(in VR) and moves their hand like they are driving then the car will move accordingly. How can i do this? I may be in the wrong section, so i apologise.

Hi,

Vehicle movement has steering and gears build in. So you only tell it the steering input / that you want to shift gears and the vehicle will do so.

For buttons and the wheel steering you will most likely need

(-) overlap collision (to determine when a finger of the player overlaps a button / hands of the player overlapping the steering wheel)

(-) some way to determine the steering input depending on what the player does with the steering wheel. You know the position of the steering wheel and you can get the position and rotation of the motion controllers the player is using in VR and therefore the position and rotation of the hands of the player inside the game. Using that information you should be able to come up with some way to steer.
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How to setup motion controller Motion Controller Component Setup in Unreal Engine | Unreal Engine 5.3 Documentation

Might be useful to also go through this here Using Motion Controllers in Unreal Engine | Unreal Engine 5.3 Documentation