Drastic difference in lighting between playing in editor window and as a stand-alone game

Why is this happening? Pictures below show the difference, top: new editor window, bottom: stand-alone game.

Screen Shot 2015-06-11 at 10.07.33 AM.png

Screen Shot 2015-06-11 at 10.07.44 AM.png

You need to build your lighting

Ah, didn’t realize that affected that. Makes sense though. Thanks

The reason is that if you don’t build static lighting, in the editor it will instead cast dynamic shadows so that you can sort of get an idea of how it will look once lighting is built.