Elringus
(Elringus)
1
In a simple scene, I have one directional light and somehow it’s casting two shadows, like if there is one additional light:
I’ve even tried to turn off “Cast shadow” on the light, and, while one shadow disappears, the wrong still remains.
The wrong shadow disappears only when I completely remove the directional light from the scene.
In the project I’m using only the dynamic lighting, and the static lighting is completely disabled in the project settings.
Jacky
(Jacky)
2
It may be caused by low lightmap resolution of the landscape if you are using static lighting.
Elringus
(Elringus)
3
Oh, I forgot to add, that I’ve completely disabled static lighting in the project settings and all my lights are dynamic.
Elringus
(Elringus)
4
Removing the light from the scene and creating it from scratch resolved the problem.