Do I need the Lightmass to fill the whole landscape? (Lighting build is still at 0%)

It’s been like this for a while now. Please tell me what I should show you to fix this. (i.e. compile status, more pictures, etc.)

Hi tetsumi96,

Are you on a Mac or PC? If on a Mac, try this solution:

[Build Lighting stuck at 0%][1]

If on a PC, click the Swarm Agent icon in the lower right hand corner of the task panel to open, and see if there are any errors occuring:

104349-swarmagent.png

Lastly, make sure you are using a Light Importance Volume to minimize the area UE4 is rendering in hi-res, otherwise the area is massive and takes a very long time to build. Please review this documentation:

[Lightmass Basics][3]

Let me know if none of these resolve your issue -remember to respond with whether you are on a Mac or PC.

Thanks,

.

I’m on a Mac.

And thanks for replying, actually I restarted the engine and it builds fine now, but I will look at this for reference in the future! Should I promote it to the answer?

Thanks for posting what you did to resolve the issue. This might be all it takes for someone experiencing the same issue so I’ve promoted it to the answer.