Hi there,
I know that currently the new Ray Traced Distance Field shadows do not support landscapes.
But I read that it’s being worked on.
Is there an ETA (maybe even 4.8) when we can use this technique on landscapes?
Because our current project relies heavily on landscape and the cascaded shadows blend out rather quickly and we can’t use baked lightmaps because we use a ToD setting for the scene, so we need the lights to be completly dynamic.
I hope there is hope here
D.