Distance Field shadows on Landscape

Hi there,

I know that currently the new Ray Traced Distance Field shadows do not support landscapes.
But I read that it’s being worked on.

Is there an ETA (maybe even 4.8) when we can use this technique on landscapes?
Because our current project relies heavily on landscape and the cascaded shadows blend out rather quickly and we can’t use baked lightmaps because we use a ToD setting for the scene, so we need the lights to be completly dynamic.

I hope there is hope here :smiley:

D.

That feature is scheduled to go out with 4.8 which is towards the end of next month.

Now 4.8 is out but landscape still can’t generate distance fields, right?

Landscape does not generate distance fields but it can integrate with the distance field shadows using a feature called the “Far Shadow” which is actually more like an extra low resolution cascade.

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