Hi ladies and gentlemen,
I have a problem with DFAO. My character is affecting the DFAO and when it moves it leaves a trail of AO behind. I can see the character when I visualize the DFAO, even when the “Affect Distance Field Lighting” parameter is set to off in the mesh component of its blueprint.
I wonder if I’m missing something. Skylight and lights (there is only one directional light) are set to dynamic.
Thanks for your help.