Directional light not lighting up the scene

Hi ,
I’m .

I was working on a project in unreal engine version 4.13 but just today I upgraded this to 4.13.2 and downloaded Version 4.14 as well

I started the project off by building a BSP block out , then created Static Meshes to replace them and have finished the deatiling stage as well . Now I have to start with the lighting andv the first thing I want to do is add a directional light .

However , it is not working properly . The pointlight and spotlight work but the directional light and skylight do not .
I get a purple hue on the windows but the level does not light up as it should . Building the lighting and restarting unreal engine 4 doesn’t work either .

I have attached lit and unlit screenshots of my level for your reference .

Please tell me what to do as I cannot continue this project without further guidance .

I look forward to your response .

Thanks and regards.

.

This seems obvious, but are you sure there’s nothing blocking the directional light?

Also, have you tried placing a skylight? I’ve never seen this before, but those are two things I would try.

No dude . Nothing’s blocking the directional light and a skylight isn’t working either . Do you have any other possible solutions ?

I would set the mobility of both the light and the mesh to the same thing (both static, both stationery or both movable).

If that doesn’t work, I would check the mesh by creating a new scene/level/map/world, create a directional light and add your static mesh only. What are the results?

Thanks for the reply .

I set all the meshes and the directional light to the same mobility but that didn’t work properly either . A certain hue appears on the windows and inside the building but there is absolutely no light that appears outside it .

I opened a new level , added one static mesh and inserted a directional light of the same mobility . This did not have any effect either .

Any help would be much appreciated.

For future readers, my Sky Box was casting a shadow. I simply unchecked “Cast Shadows” on my Sky Box and my directional light started lighting my scene.

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Thanks for the answer! It helped me

how do you unchecked it? I have the same problem here