Hi, so I’ve been making my own game recently and I have made a building with interior from the outside, I’m using dynamic lighting and post processing volumes, so as you walk into the building, it gets darker, I want it to clearly show that inside the building is dark whilst you are outside the building as the lighting only changes when I walk into the building which is where one of my post processing volumes are.
How do I allow the player to see that inside the building is dark whilst the player is outside the building?
Thanks.