I’m currently trying to set up some distance field ambient occlusion in my map. However, I somehow managed to completely screw it up and now my scene appear way:
is a known with DFAO that happens sometimes, and is being investigated by Epic staff. I have seen users report that turning off/on DFAO, going into fullscreen mode (F11), or rebuilding the lights will resolve the in most cases.
For more info on problem, check out the following AnswerHub reports:
Try posting your images/info into thread to see if there is an update on how to fix the:
I am getting in my project with the most recent build of 4.7 It really sucks because turning it off really kills the quality of my project and It’s beta is due on the 24th. I really hope we can get a fix for soon! My project will be free to download so if you need another project for reference I can provide you it as well!