DFAO Black on edge FOV?

I’ve been using DFAO fine recently, however this strange artifact happened when into play mode randomly where the culling of the DFAO is in the field of view. I think it has something to do with switching cameras as currently I have a matinee set up to play. When this happens the DFAO screws up.

I tried restarting the DFAO in the project settings however that did not fix it. Not sure what to do.

Well I have no idea how I fixed it but resetting the layout did the job for some reason.