Devices are sometime working and sometimes they don't! This is happening randomly!! Please help!

Summary

Hello,

We are creating a game that have multiple mini games inside it. It’s one big island with lots of custom/library assets and games mechanics in it.
We have some creature spawner that are set enable at start but using verse we are not spawning any creature at game start. These device are bind with a timer and after a time loop we are spawning creatures from verse code. The problem is sometimes they work sometimes they don’t. Sometimes they work first time but after second timer loop they don’t.

The same applies for guard spawner, creature placer, item spawner are also not behaving as they are configured. They randomly stop working and sometimes they work.

We don’t have any verse code error or log error for these devices. They seem to be configured correctly but don’t resond as they are configured in details panel or in verse.
We want to release our game very soon but stuck for this issue! We would really appreciate any help to resolve.

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

  • Place a creature spawner in the map
  • Using a verse code we are calling spawn function after a time loop. We are calling 5 creature per player.
  • We are checking if the spawn event is working or not and set a log output
  • Please note that this may work in any new empty island but in our island we have more than 5000 assets

Expected Result

They should spawn creature (wolf and raptors) when called from the verse code after the time loop.

Observed Result

They sometimes work and sometimes doesn’t. Even when we don’t edit anything on those device or verse codes. When we make changes to some other devices in the map that are not anyhow connected with these spawner they randomly stop working or works sometimes. Please check the attached images and video. In video you will notice only one creature spawned but it’s suppose to spawn total 5.

Platform(s)

PC

Island Code

4606-9301-0053

Upload an image





Video

https://dreamerzlab016-my.sharepoint.com/:v:/g/personal/fahim_dreamerzlab_com/EUmk4AE0tPxMn30o06ng_y4BWFZnYHk9kwVjoo7mE2pMkA?nav=eyJyZWZlcnJhbEluZm8iOnsicmVmZXJyYWxBcHAiOiJPbmVEcml2ZUZvckJ1c2luZXNzIiwicmVmZXJyYWxBcHBQbGF0Zm9ybSI6IldlYiIsInJlZmVycmFsTW9kZSI6InZpZXciLCJyZWZlcnJhbFZpZXciOiJNeUZpbGVzTGlua0NvcHkifX0&e=lHg2EX

Additional Notes

Fast forward the video and check the last part! We just give one example of multiple device that are not behaving as expected.

Been having this problem for a while as well: https://forums.unrealengine.com/t/creature-spawners-bugs/2070227

It seems like with too many spawners they just start to break down, try removing some until it works how you want it to. A tip for lowering the number of spawners is to just have one spawner attached to a prop that teleports to where you want to spawn and spawns the creature/wildlife there.

FORT-891348 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

Thank you for the report, we’ll get someone to take a look. :slight_smile: