Desperate man tries to make media framework run on android

Hi everyone

since yesterday I am trying to solve this error.

I have a video saved to my website which is 10 seconds long. In my Gear vr project I use this video via the stream media source to play in a media player and use the texture on a screen ingame.

Now when I change the file on the server to another video (20seconds long and it has the same name) the screens stay black.

To test the second video I have used a file media source to load it (put the video in the /movies folder), and this worked.
I have tried multiple settings (bit rate, resolution) for the second one but none of them worked.

Here are the specs of the video that works:
H264, mp4
50fps
res. 1842x1036
DataRate: 11,48 MBit

Is there anything that I am doing completely wrong?
I tried the second one with a lower Bitrate or even a smaller size than the working one but nothing worked -_-

I hope there is someone out there who could lead me in the right direction :confused:

Greetings

Evil_Fischi

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks

Thanks Jeff for the fast reply.
I have sent a bugreport and now I will wait until my personal hero will come and help me to solve this puzzle…