I am using a thirdparty lib which only have a win32 version, but the game can not run in editor if is it a win32.exe, is there a way support debug a win32 game in editor.
I am using a thirdparty lib which only have a win32 version, but the game can not run in editor if is it a win32.exe, is there a way support debug a win32 game in editor.