The Day Sequence Device hasn’t properly worked since UEFN released, and still doesn’t work.
Settings apply correctly inside the editor but don’t work in-game (clouds only work half of the time, or not at all. Sky gradient colors change by themselves, fog doesn’t work, etc)
In addition to that, the Fade functions don’t work either.
This is such an important device, needs to be fixed asap.
UPDATE: After some testing I figured out the Day Sequence Device works correctly ONLY if using DirectX 12 on PC.
Don’t know how this affects consoles, but Switch works just fine.
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