Day Sequence Device not working in private/published sessions

Reference ID

dc4e0652-4d56-43e9-b600-f1834db55dc0

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

In all of my UEFN maps, using the day sequence device to change the type of day or remove the clouds ect, works on a local session, but as soon as I join a private session none of the day sequence devices work anymore. The clouds and time of day are reverted to their default settings.

I am currently rebuilding the lighting for all my maps as I am unable to use day sequence devices.

I also have a few different day sequence devices for different times of day around the map and none of these work in a private session since the OG update.

Any help would be much appreciated!

Steps to Reproduce

  1. Create a day sequence device in UEFN and change the time of day to Sunset or whenever.
  2. Publish the session to a private island code
  3. Join the session.
  4. The day sequence device reverts to default settings about 90% of the time, Sometimes it works, I have also noticed this with players sending in screen grabs of our games with the wrong lighting. So am having to rebuild from scratch to get the look we want.

Expected Result

The time of day/device settings to look the same as they do in my UEFN editor

Observed Result

The time of day/ day sequence settings are set to default when joining a private/published session.

Platform(s)

I have tested on windows and Ps5 it happens on both

Island Code

8546-4387-6536

Additional Notes

This is happening on all our islands

Hello, did you find any solutions to this? I am having the same issue where it works for me locally but not in any of my private islands?

1 Like

The status of UCB-1170 incident has been moved from ‘Needs Triage’ to ‘Closed’. Resolution Reason: ‘Fixed’