Dark triangle artifact when lightbaking

Hello, when i bake lights in ue5 I get like 6 dark triangles on my map for seemingly no reason, i use spotlights and point lights for lighting. Here is how it looks

Do somebody know what is cause of those artifacts?
Thank you so much

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How’s your lightmap density view? Also, try increasing the borders on your lightmap UVs. If neither of these suggestions work out for you, then ensure that Lumen is disabled; I hear it messes with Precomputed Lighting.

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Solved, I needed to increase baking quality from preview to medium

Hey thank you for your response. I found out this issue was caused my baking quality setting being too low