Damage Amplifier device broken

Summary

The damage amplifier device is now capped at 4.0 in verse when it was not previously and now I cannot increase damage output easily.

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Pass in a float higher then 4.0

ChangeDamage(Player : player, DamageAmount : float):void=
    DamageAmp.SetMagnitude(DamageAmount)
    DamageAmp.Pickup(Player)

Expected Result

It should apply a damage amplifier of whatever float is passed in. Ex. 100.0 would be a 100x multiplier of base damage (which is how it worked pre June 7th. season update)

Observed Result

Damage amplifier capped at 4.0

Platform(s)

PC

Video

Additional Notes

If we are not supposed to go above 4.0 for some reason please allow us another way to increase the damage amount (I use this for easily displaying damage numbers on enemies)

FORT-920774 has been created and its status is ā€˜Unconfirmed’. This is now in a queue to be reproduced and confirmed.

we have the same problem and it broke our whole game.

2 Likes

Thanks for the reports, we’re checking into this.

2 Likes