Hello!
Apologies for the late reply, was on vacation unfortunately!
In terms of the environment: the only things that spring to mind are that I’m operating through Parsec and Windows RDP (happens on both) and the PC running the games has both a motherboard integrated AMD graphics adapter and an Nvidia GPU (only has Nvidia supporting software installed though, AMD drivers are windows default and the adapter is unused). Other than that I have the PS5 (v11.00.00.40) and Xbox (v250400) S/GDKs installed (not sure if the GDK may affect the DX runtime used?).
Can confirm “LogD3D12RHI: DirectX Agility SDK runtime found.” appears, doesn’t appear to supply any version information I can check against though? Here’s the surrounding logs:
LogRHI: Log: Using Default RHI: D3D12
LogRHI: Log: Using Highest Feature Level of D3D12: SM6
LogRHI: Log: Loading RHI module D3D12RHI
LogD3D12RHI: Log: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogRHI: Log: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
LogD3D12RHI: Log: Found D3D12 adapter 0: NVIDIA GeForce RTX 4070 Ti SUPER (VendorId: 10de, DeviceId: 2705, SubSysId: f3041569, Revision: 00a1
LogD3D12RHI: Log: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
LogD3D12RHI: Log: Adapter has 16063MB of dedicated video memory, 0MB of dedicated system memory, and 65130MB of shared system memory, 1 output[s], UMA:false
LogD3D12RHI: Log: Driver Version: 581.29 (internal:32.0.15.8129, unified:581.29)
LogD3D12RHI: Log: Driver Date: 9-5-2025
LogD3D12RHI: Log: Found D3D12 adapter 1: AMD Radeon(TM) Graphics (VendorId: 1002, DeviceId: 164e, SubSysId: 88771043, Revision: 00c1
LogD3D12RHI: Log: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
LogD3D12RHI: Log: Adapter has 485MB of dedicated video memory, 0MB of dedicated system memory, and 65130MB of shared system memory, 0 output[s], UMA:true
LogD3D12RHI: Log: Driver Version: AMD Software: Adrenalin Edition 23.40.02 (internal:31.0.24002.92, unified:31.0.24002.92)
LogD3D12RHI: Log: Driver Date: 1-11-2024
LogD3D12RHI: Log: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
LogD3D12RHI: Log: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
LogD3D12RHI: Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 65130MB of shared system memory, 0 output[s], UMA:true
LogD3D12RHI: Log: D3D10Warp Version: 10.0.26100.7309
LogD3D12RHI: Log: Found D3D12 adapter 3: NVIDIA GeForce RTX 4070 Ti SUPER (VendorId: 10de, DeviceId: 2705, SubSysId: f3041569, Revision: 00a1
LogD3D12RHI: Log: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
LogD3D12RHI: Log: Adapter has 16063MB of dedicated video memory, 0MB of dedicated system memory, and 65130MB of shared system memory, 0 output[s], UMA:false
LogD3D12RHI: Log: Driver Version: 581.29 (internal:32.0.15.8129, unified:581.29)
LogD3D12RHI: Log: Driver Date: 9-5-2025
LogD3D12RHI: Log: DirectX Agility SDK runtime found.
LogD3D12RHI: Log: Chosen D3D12 Adapter Id = 0
LogRHI: Log: RHI D3D12 with Feature Level SM6 is supported and will be used.
LogFSR: Log: FSR Temporal Upscaling Module Started
LogFFXFI: Log: FFX Frame Interpolation Module Started
LogRHI: Log: Using Default RHI: D3D12
LogRHI: Log: Using Highest Feature Level of D3D12: SM6
LogRHI: Log: Loading RHI module D3D12RHI
LogRHI: Log: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
LogRHI: Log: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.01.22-16.26.05:809][ 0]LogRHI: Log: Using Default RHI: D3D12
[2026.01.22-16.26.05:809][ 0]LogRHI: Log: Using Highest Feature Level of D3D12: SM6
[2026.01.22-16.26.05:809][ 0]LogRHI: Log: Loading RHI module D3D12RHI
[2026.01.22-16.26.05:809][ 0]LogRHI: Log: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.01.22-16.26.05:810][ 0]LogRHI: Log: RHI D3D12 with Feature Level SM6 is supported and will be used.
I’m guessing it’s the remote access causing the issue, so I’ll have someone with local access try performing the test, however if it’s related to DX SDK, is there an easy way to see which SDK version is being used? It’s not something we explicitly seem to manage.
Thanks for your help!
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