God Day Community !
Concerning 's Custom AnimNode Tutorial Code:
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disclaimer: Im not a Programmer , but, im familiar with C++ and
i trying to make this tutorial work on Rocket Version 4.4.3 with out success.
Problem: Cant compile Code on Visual Studio 2013 Pro (Bunch of errors).
first error (guess my main error…):
Projects\CodeThirdPersonGame\Source\CodeThirdPersonGame\Public\AnimNode_VictoryTurnInPlace.h(8): error C2504: 'FAnimNode_Base’ : base class undefined
This is for me, the main issue, (As a say im not a programmer) at least a crash course needed asap.
then more errors caused (my guess) FAnimNode_Base…
Build Code:
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CodeThirdPersonGame : ModuleRules
{
public CodeThirdPersonGame(TargetInfo Target)
{
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" });
}
}
Here’s a ScreenShoot of my Problem.
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EDIT: Updated with this thread:
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Updated Build and Headers:
now im getting this errors:
1>------ Build started: Project: CodeThirdPersonGame, Configuration: DebugGame_RocketGame x64 ------
1>EXEC : error : Exception thrown while processing dependent modules of CodeThirdPersonGame
1> Exception thrown while processing dependent modules of AnimGraph
1> Exception thrown while processing dependent modules of UnrealEd
1> Exception thrown while processing dependent modules of BlueprintGraph
1> Exception thrown while processing dependent modules of KismetCompiler
1> Exception thrown while processing dependent modules of MovieSceneTools
1> Exception thrown while processing dependent modules of AssetTools
1> Exception thrown while processing dependent modules of TextureEditor
1> Exception thrown while processing dependent modules of MainFrame
1> Exception thrown while processing dependent modules of LevelEditor
1> Exception thrown while processing dependent modules of WorldBrowser
1> Exception thrown while processing dependent modules of MeshUtilities
1>EXEC : error : Couldn't find module rules file for module 'nvTriStrip'.
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: The command ""C:\Program Files\Unreal Engine\4.4\Engine\Build\BatchFiles\Build.bat" CodeThirdPersonGame Win64 DebugGame "C:\Users\BioKinect\Documents\Unreal Projects\CodeThirdPersonGame\CodeThirdPersonGame.uproject" -rocket" exited with code -1.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Screens:
BTW: Great Tutorials = Great Editor = Great Support = Great Community. Apologies for my poor english, is not my birth language.
Saludos !!