CUSTOM HUD

I have a custom hud’s on my map and the problem is when i change my HUD SCALE in the fortnite settings my custom hud will get lost. Any Help ?

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I have the same problem did you find the solution ?

Hi Salih,

I’d try experimenting with Widget Anchoring to get hud elements to scale from specific locations.

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yes i did ,but i don’t really remember exactly but i think that i had overlay instead of canvas panel if you know what im talking about

So the key to all of this is that the very top level canvas IS the hud msg device.
This was such a mind… confusing process for me.
So just imagine that the canvas in the UI widget editor is being controlled by a canvas which has settings that are set within the hud msg device itself. If you go look at the settings you should start to get what i’m talking about.

IF you have your widget anchor in your hud widget bottom left then set your anchor in your hud msg to custom > bottom left and then try scaling. You should get it working.

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I had the same problem. I used ‘Anchor’ to relatively set the position inside the widget blueprint, but its output was messed up. I fixed it by using a Uniform Grid panel as the parent and placing all the widgets inside it. The Uniform Grid allows you to define the position of each widget by specifying the row and column numbers. It worked in my case.

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