Cull distance not working on standalone

I can set the cull distance for foliage and it works great in the editor, but right when I switch to standalone mode it basically acts like there is the lowest setting of cull distance. Where all the trees and grass pop in right when you are near them. It’s really causing my project to come to a halt.

I tried replacing the trees and grass but still does it. But like it worked fine a couple days ago, and then randomly just stops working, so not sure if its a bug or not