Cubemap to equirectangular Images using c++

So, i have a problem with creation 360 photo.First i use cube capture component,but it creates images without post procces effects. I used 6 SceneCaptureComponent and created cubemap.Now i need to convert it to equirectangular projection. Problem is that photos about 2000 and convert it manually very crazy idea)
P.S:How to include opengl/directx headers to use ready scripts?
P.S.S:Where i can find information about ImageWrapper and ImageWrapperModul?